Read “Making Comics” if You Want Your Webcomics to Become Better
on February 7, 2008 at 10:03 pm
Comics is more than just pretty drawings (or may be it has nothing to do with prettiness), it involves writing, planning, pacing, placement of graphic element to show action, flow of time, locations, moods and many other things. I was actually a little hesitant to create my own comics, because I knew the most I could offer were a few cute vegetable characters.
So I went to my local bookstores and searched for books on comics. There are many, to my surprise, dedicated to a huge variety of related topics, from drawing big eyes Japanese-style cute girls to American-style super heroes and fantasy monsters. To me, the book that really stood out was Scott McCloud’s “Making Comics”.
“Making Comics” doesn’t particularly teach how to draw, but it offers you very valuable insights. For example, some book might teach you how to draw a super hero standing up straight, but “Making Comics” shows you how you position your eye level on a subject to suggest to your reader the possibility of authority or weakness. How you combine different basic emotions to create subtler and more believable emotions – for example, how do you draw a “pity” looking face? The book shows you by combining a face that shows mild joy and a face that shows mild sadness could get you that non-black-and-white emotion.
The book is a joy to read, because it is created in a comic book format. If the book is purely text, it will make no dents in my head after finish reading it – I would remember nothing. Because it’s in comics format, when I suddenly feel like I could reuse some advice from the book, I can quickly flip through the pages and find the right topic. The book has offered so many insights, now that I am eager to try them all. I am more confident, and your comics would definitely improve if you follow Scott McCloud’s advice.
Webcomics Created in Adobe Illustrator
by Victor Wong on February 17, 2008 at 6:53 pmIf you have been reading webcomics for a while, I am pretty sure you have stumbled across PVP. PVP is created by Scott R. Kurtz and it is one of the poster-boys of webcomics. It has a huge following, spawned a website dedicated to criticizing it, and due to its success, Scott works full time making a new strip everyday, and sells all kinds of PVP related merchandize.
PVP is partly webcomics and partly blog (just like my site). On 2008/01/19, he posted his video podcast about his wish to turn his “Adobe Photoshop + Wacom tablet” comic workflow to “Adobe Illustrator + Wacom tablet”. Illustrator outputs vector graphics, which allows the user to stretch or shrink the art to any size you want without any loss of quality. Photoshop images, which are bitmap graphics, on the other hand, lose their quality when you enlarge them.
See his podcast here for his dilemma:
Now guess what? My comics are all created in Illustrator. I have been using it for years (my full time job is a casino game designer), so it has become natural to me. Ironically, I wish to draw freehand professionally in Photoshop like Scott and other proficient webcomics artists. Illustrator webcomics takes a long time to create, and simple strips like mine can easily take me 3 to 5 hours to create and polish and still I cannot achieve what you can do with Photoshop.
I am learning how to make a comic the new traditional way, but first I have learn how to draw with pen and paper as I have zero patience with them.